<MagicItem Name="Hammer of Thunderbolts">
  <Aura>strong evocation, necromancy, and transmutation</Aura>
  <CL>20</CL>
  <Slot>none</Slot>
  <Price>
  </Price>
  <Weight>15 lbs.</Weight>
  <Description>This +3 Large returning warhammer deals 2d6 points of damage on a successful hit. In the hands of a wielder who wears a belt of giant strength and knows the weapon is a hammer of thunderbolts (not just the +3 warhammer it appears to be), it becomes a +5 Large giant-bane returning thundering warhammer with the following two properties. One, when the bearer hits with the hammer as a thrown attack, it emits a powerful clap of thunder, causing all creatures within 90 feet to be stunned for 1 round (DC 15 Fortitude negates) the wielder is not immune to this effect. Two, the hammers range increment increases to 30 feet.</Description>
  <Requirements>
  </Requirements>
  <Cost>
  </Cost>
  <Group>Artifact</Group>
  <Source>APG</Source>
  <AL>
  </AL>
  <Int>
  </Int>
  <Wis>
  </Wis>
  <Cha>
  </Cha>
  <Ego>
  </Ego>
  <Communication>
  </Communication>
  <Senses>
  </Senses>
  <Powers>
  </Powers>
  <MagicItems>
  </MagicItems>
  <Destruction>A hammer of thunderbolts is destroyed if heated in a fire giants forge and quenched in the blood of a good-aligned humanoid, which causes the iron of the hammer to become so brittle it shatters the next time it is used to strike. Only bathing it in a fire giants blood can reverse its brittleness once shattered, nothing can do so.</Destruction>
  <MinorArtifactFlag>1</MinorArtifactFlag>
  <MajorArtifactFlag>0</MajorArtifactFlag>
  <Abjuration>0</Abjuration>
  <Conjuration>0</Conjuration>
  <Divination>0</Divination>
  <Enchantment>0</Enchantment>
  <Evocation>1</Evocation>
  <Necromancy>1</Necromancy>
  <Transmutation>1</Transmutation>
  <AuraStrength>strong</AuraStrength>
  <WeightValue>15</WeightValue>
  <PriceValue>0</PriceValue>
  <CostValue>0</CostValue>
  <Languages>
  </Languages>
  <BaseItem>
  </BaseItem>
  <id>856</id>
  <Mythic>0</Mythic>
  <LegendaryWeapon>0</LegendaryWeapon>
  <Illusion>0</Illusion>
  <Universal>0</Universal>
</MagicItem>